Diego Ruiz Gil

He/him

Gameplay & Tools Programmer

๐Ÿ’พ GitHub

๐ŸŽฎ itch.io

๐Ÿ’ผ LinkedIn

โœ‰๏ธ [email protected]

๐Ÿ“„ Curriculum:

CV - DiegoRuizGil.pdf


๐Ÿ‘‹๐Ÿป ABOUT ME

Iโ€™m a programmer specialized in game development, primarily working with Unity and C#. My main focus is on developing systems and tools to enhance workflows and game mechanics.

While my expertise is in Unity, I also have experience with Unreal Engine and can adapt to different technologies as needed.


๐ŸŽ“ EDUCATION

DEGREE IN SOFTWARE ENGINEERING Universidad de Sevilla [2019 - 2023]

MASTER IN VIDEOGAME DEVELOPMENT Universidad de Mรกlaga [2023 - 2025]


๐Ÿ› ๏ธ SOFTWARE

DEVELOPMENT Unity, Unreal, Rider, Visual Studio

VERSION CONTROL GitHub

PROJECT MANAGEMENT Notion, Trello, GitHub Projects, Zenhub

COMUNICATION Microsoft Teams, Slack, Discord


๐Ÿ“˜ SKILLS

DEVELOPMENT METHODOLOGIES - GitFlow - Continuous Integration (CI) - Agile Methodologies - TDD

UNITY SKILLS - DOTween

UNREAL SKILLS - Blueprints

ARTIFICIAL INTELIGENCE

AUTOMATIC CONTENT GENERATION - Perlin noise


Working on

Programming Projects

More Projects